AutoCAD Civil 3D 2016 Essentials- Autodesk Official Press by Eric Chappell pdf.
Chapter 1 Navigating the User Interface
Chapter 2 Leveraging a Dynamic Environment
Chapter 3 Establishing Existing Conditions Using Survey Data
Chapter 4 Modeling the Existing Terrain Using Surfaces
Chapter 5 Designing in 2-D Using Alignments
Chapter 6 Displaying and Annotating Alignments
Chapter 7 Designing Vertically Using Profiles
Chapter 8 Displaying and Annotating Profiles
Chapter 9 Designing in 3D Using Corridors
Chapter 10 Creating Cross Sections of the Design
Chapter 11 Displaying and Annotating Sections
Chapter 12 Designing and Analyzing Boundaries Using Parcels
Chapter 13 Displaying and Annotating Parcels
Chapter 14 Designing Gravity Pipe Networks
Chapter 15 Designing Pressure Pipe Networks
Chapter 16 Displaying and Annotating Pipe Networks
Chapter 17 Designing New Terrain
Chapter 18 Analyzing, Displaying, and Annotating Surfaces
What’s New in This Book?
If you already own AutoCAD Civil 3D 2015 Essentials, you’ll be happy to know that AutoCAD Civil 3D 2016 Essentials has been updated to address important changes in AutoCAD Civil 3D 2016. All applicable images have been updated in this version of the book to account for changes to the user interface and changes to functionality. The dataset files have also been updated to ensure compatibility with AutoCAD Civil 3D 2016.
Who Should Read This Book?
This book should be read by anyone who needs or wants to begin learning AutoCAD Civil 3D. It’s appropriate for ages ranging from high school to retirement, and although it’s intended for those who have no experience or skill with Civil 3D, it can also serve as a great resource for refreshing your knowledge base or filling in any gaps. In addition, this book can be used as a resource for preparing to take the AutoCAD Civil 3D 2016 Certified Professional exam. See www.autodesk.com/certification for more certification information and resources. You can also refer to this book’s appendix to see which certification topics are covered and where they can be found in the book.
In addition to those pursuing a certification, here are some specific examples of individuals who would benefit from reading this book:
▶ High-school students following a design-related educational track
▶ College students learning to be designers or engineers
▶ Employees who have recently joined a company that utilizes Civil 3D
▶ Employees who work for companies that have recently implemented Civil 3D
▶ Experienced Civil 3D users who are self-taught and who want to fill in gaps in their knowledge base
What You Will Learn?
This book covers the basic skills and concepts needed to begin using Civil 3D to design land development projects. The concepts include those related to Civil 3D as well as those related to civil engineering and surveying in general. It doesn’t cover all topics or all Civil 3D features, but it provides a solid foundation you can use to perform basic tasks. This foundation can then serve as a stepping-off point as you learn more advanced skills and work toward an in-depth understanding of Civil 3D.
The first two chapters will give you a basic understanding of Civil 3D and help you to understand and appreciate how it “thinks.” The remaining 16 chapters will teach you how to use the tools that Civil 3D provides to complete a typical land development design project.
What Is Covered in This Book?
AutoCAD Civil 3D 2016 Essentials is organized to provide you with the knowledge needed to master the basics of AutoCAD Civil 3D 2016:
Chapter 1: Navigating the User Interface Familiarizes you with the Civil 3D environment so that you can navigate more easily in the software.
Chapter 2: Leveraging a Dynamic Environment Demonstrates the dynamic Civil 3D environment to establish its importance and encourage you to take full advantage of it whenever possible. This chapter focuses on important relationships between different components of a typical design model.
Chapter 3: Establishing Existing Conditions Using Survey Data Demonstrates how to convert survey field measurements into a Civil 3D drawing while focusing on the survey functions of Civil 3D. This chapter covers creating a survey database, importing data, and processing the data to create a map of the project.
Chapter 4: Modeling the Existing Terrain Using Surfaces Demonstrates how to create a model of the existing terrain of the project while focusing on the surface functions of Civil 3D. This chapter covers creating a new surface and adding data to it to form a 3D model of the before-construction condition of the project.
Chapter 5: Designing in 2D Using Alignments Demonstrates how to perform basic 2D layout while focusing on the alignment functions of Civil 3D. This chapter covers creating alignments, applying design criteria, and editing alignments.
Chapter 6: Displaying and Annotating Alignments Demonstrates how to control the appearance of alignments and provide annotation while focusing on Civil 3D alignment styles and alignment labels. This chapter covers applying alignment styles, creating alignment labels, and creating alignment tables.
Chapter 7: Designing Vertically Using Profiles Demonstrates how to design the vertical aspect of a linear feature while focusing on the profile functions of Civil 3D. This chapter covers creating profiles, applying design criteria, editing profiles, and displaying profiles in profile views.
Chapter 8: Displaying and Annotating Profiles Demonstrates how to control the appearance of profiles and provide annotation while focusing on Civil 3D profile styles and profile labels. This chapter covers applying profile styles, creating profile labels, and object projection.
Chapter 9: Designing in 3D Using Corridors Demonstrates how to design a 3D model of a linear feature while focusing on the corridor functions of Civil 3D. This chapter covers creating assemblies, creating and editing corridors, and creating corridor surfaces.
Chapter 10: Creating Cross Sections of the Design Demonstrates how to generate and display cross sections of your design while focusing on the sample line and section functions of Civil 3D. This chapter covers creating sample lines, sampling various sources, and creating section views.
Chapter 11: Displaying and Annotating Sections Demonstrates how to control the appearance of sections and provide annotation while focusing on Civil 3D section styles and section labels. This chapter covers applying section styles, creating section labels, and object projection.
Chapter 12: Designing and Analyzing Boundaries Using Parcels Demonstrates how to design a lot layout for a residential land development project while focusing on the parcel functions of Civil 3D. This chapter covers creating and editing parcels.
Chapter 13: Displaying and Annotating Parcels Demonstrates how to control the appearance of parcels and provide annotation while focusing on Civil 3D parcel styles and parcel labels. This chapter covers applying parcel styles, creating parcel labels, and creating parcel tables.
Chapter 14: Designing Gravity Pipe Networks Demonstrates how to design underground gravity pipe systems for a residential land development project while focusing on the pipe network functions of Civil 3D. This chapter covers creating and editing pipe networks.
Chapter 15: Designing Pressure Pipe Networks Demonstrates how to design underground pressure pipe systems for a residential land development project while focusing on the pressure pipe network functions of Civil 3D. This chapter covers creating and editing pressure pipe networks.
Chapter 16: Displaying and Annotating Pipe Networks Demonstrates how to control the appearance of pipe networks (both gravity and pressure) and provide annotation while focusing on Civil 3D pipe styles, structure styles, fitting styles, appurtenance styles, and pipe network labels. This chapter covers displaying pipe networks in profile view, creating pipe network labels, and creating pipe network tables.
Chapter 17: Designing New Terrain Demonstrates how to design a proposed ground model for a residential land development project while focusing on the feature-line and grading functions of Civil 3D. This chapter covers creating and editing feature lines and grading objects.
Chapter 18: Analyzing, Displaying, and Annotating Surfaces Demonstrates how to perform surface analysis and display the results as well as annotate design surfaces. This chapter covers managing multiple surfaces, labeling surfaces, and analyzing surfaces.
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⏩Author: Eric Chappell
⏩Copyright: 2015 by John Wiley & Sons, Inc., Indianapolis, Indiana
Published simultaneously in Canada
⏩Size: 24.4 MB
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